# Battlefield 4 Server Configuration
#
Game Servers - Game Server Hosting | Multiplay Gameservers
#
# The latest server documentation can be found on Multiplay Wiki here:-
#
Support : Multiplay Support
# The below variables will determine how your service is found.
# For further information on how these affect the searching of your service
# See the distributed Battlefield 4 server documentation here:
Support : Multiplay Support
# This is set on the Settings tab
vars.gamePassword "$$game_passwd$$"
admin.password "$$admin_passwd$$"
vars.maxPlayers $$max_players$$
# Enable PB
punkBuster.activate
# Server Description - Can only be changed on debranded servers
vars.serverName "$$name$$"
vars.serverDescription "RULES & INFO:
http://XL-GAMES.RU/info | Get VIP/reserverd slot
http://XL-GAMES.RU/donate | TeamSpeak - TS.XL-GAMES.RU | DISCORD -
Discord - Free voice and text chat for gamers"
vars.serverMessage "Welcome to XL-GAMES METRO server."
# Server Type - Offical, Ranked, Unranked or Private
vars.serverType "Ranked"
# Experience enabled Options: CQCLASSIC, RUSHCLASSIC, TDM0, OBLITERATION, ELIMINATION, SQDMCLASSIC or DOMCLASSIC
# If you set your server to official, you should uncomment this
#vars.mpExperience "PR0CLOSE"
# Auto balance the teams? (true/false)
vars.AutoBalance "true"
# Allow Commanders
vars.commander "false"
# How many players to start the round (int)
vars.roundStartPlayerCount "4"
# Minimum players before a current around aborts (int)
vars.roundRestartPlayerCount "0"
# Friendly fire enabled? (true/false)
vars.friendlyFire "false"
# Regenerate injured soldiers health (true/false)
vars.regenerateHealth "true"
# Show a snapshot of the kill after death (true/false)
vars.killCam "true"
# Enable the minimap in-game (true/false)
vars.miniMap "true"
# When enabled, displays the HUD (true/false)
vars.hud "true"
# Show the cross hair on screen (true/false)
vars.crossHair "true"
# when set, spotted targets are marked with icons (true/false)
vars.3dSpotting "true"
# When set, spotted targets are marked on the minimap (true/false)
vars.miniMapSpotting "true"
# Nametags on players heads? (true / false)
vars.nameTag "true"
# When set, third person vehicle cameras are enabled. (true/false)
vars.3pCam "true"
# Enables and disables health regeneration (true/false)
vars.regenerateHealth "true"
# Enables and Disables vehicles in-game (true/false)
vars.vehicleSpawnAllowed "false"
# If vehicles are enabled, sets the percentage of spawn rate (int)
vars.vehicleSpawnDelay "50"
# Maximum health in percentage (0-100 (int))
vars.soldierHealth "100"
# Player spawn time percentage (int)
vars.playerRespawnTime "100"
# Controls man-down time percentage (int)
vars.playerManDownTime "100"
# Bullet damage in percent (0-100 (int))
vars.bulletDamage "100"
# When set, players can only spawn on the squad leader (true/false)
vars.onlySquadLeaderSpawn "false"
# Spectators Slots
vars.alwaysAllowSpectators "true"
# Max Spectators (min value: 0)
vars.maxSpectators 1
# Idle Timeout Kick (int, number of secs. 60 = 1 min)
vars.idleTimeout "300"
# Default timelimit in percentage (0-100 (int))
vars.roundTimeLimit "300"
# Sets the duration of pre-round (In seconds. Ranked: 15-30 seconds, Unranked: 10-900)
vars.roundLockdownCountdown "30"
vars.preset "Normal"
vars.gameModeCounter "250"
# Sets the duration of pre-round (In seconds. Ranked: 15-30 seconds, Unranked: 10-900)
vars.roundLockdownCountdown "30"
vars.OutHighFrequency $$tick_rate$$
# End of configuration